![]() ![]() ![]() Stacks of items don't respawn as a stack but as a single 1. ace("bobby pin box taken by "+akActionRef) LeveledItem Property LL_BobbyPinBox Auto ConstĮVENT OnActivate(ObjectReference akActionRef) Scriptname bobbyPinBoxSCRIPT extends ObjectReference Const I think it has to do with the attached vanilla script "bobbyPinBoxSCRIPT.psc". Yet, enemies don't respawn after 7 ingame days!!!Ĭaps Stashes and Bobby Pin boxes also don't respawn in this building. Does someone got this to work? My Xmarker that enables the ambushing gunners is set to respawn, the trigger field is also set to respawn. If you explore this building at certain locational spots more enemies will spawn in.īut the ambush enemies that spawn in only happens once. I have 3 main errors and tried different Creation Kit tutorials but can't wrap my head around this one. I am making this cool Gunners Hideout location in the Creation Kit.
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